Wednesday, May 10, 2017

Core Literature Cited in Gamification Papers

A study published in a recent paper reveals some of the most influential papers in the gamification literature. It was very nice to know that my old contribution is still influential (A social gamification framework for a K-6 learning platform”, available in academia.edu).


Details about the used measurement method can be found in the paper "Publication Trends in Gamification: A Systematic Mapping Study", by Jussi Kasurinen and Antti Knutas, Lappeenranta University of Technology, Finland. I made a review of this paper to Computer Science Review but lost track of if (not published?).

1 comment:

  1. Free Internet Learning Everyone is looking for a free internet business system that they'll came upon reception and create gazillions of greenbacks before breakfast every morning in their jocks. Well there square measure lots of those publicized out there however all of them need many cash to impart to you the Holy Grail of magic secret formulas. you've got all browse the ads, pages and pages long, as if by their sheer power of words you'll be compelled to press that magic PayPal button and every one your monetary woes are going to be over. Buckets of money are going to be flooding into your account at intervals twenty four hours and you'll before long be living the lifetime of the prosperous.

    ReplyDelete