Showing posts with label workshops. Show all posts
Showing posts with label workshops. Show all posts

Thursday, January 29, 2015

GamifIR 2015

The Second International Workshop on Gamification for Information Retrieval (GamifIR’15) focuses on the challenges and opportunities that gamification can present for the IR community.


Important Dates:
  • Submission: 2 February 2015
  • Notification: 20 February 2015
  • Camera-ready: 27 February 2015
  • Workshop: 29 March 2015
Topics of Interest: 
  • Gamification approaches in a variety of contexts, including document annotation and ground-truth generation; interface design; information seeking; user modelling; knowledge sharing
  • Gamification design
  • Applied game principles, elements and mechanics
  • Gamification analytics
  • Long-term engagement
  • User engagement and motivational factors of gamification
  • Player types, contests, cooperative gamification
  • Search challenges and gamification
  • Game based work and crowdsourcing
  • Applications and prototypes

Friday, December 14, 2012

Education Conferences & Gamification Workshop

EDEN Oslo 2013 Annual Conference: call for papers deadline - 5 February 2013.

How can we do our best to make learning a thrilling experience for learners, including providing a sense of joy in the virtual classroom?

The EDEN 2013 Conference will discover and present the latest best practice in this field, share progressive concepts, inventive solutions, and promote joint-thinking and collaboration.

Discussion and debate will provide a range of innovative theories and approaches about the smart use of ICT tools, new methodologies for enhanced learning experience, content management systems, or fascinating solutions supported by game based learning, immersive environments, multimedia, etc.

Entre os temas da conferência está a aprendizagem baseada em jogos (game-based learning) e no que diz respeito a "providing a sense of joy in the virtual classroom", a gamification of education pode ter uma palavra a dizer.



CHI 2013 Workshop: Designing Gamification: Creating Gameful and Playful Experiences : call for papers deadline - 11 January 2013.

Uma workshop específica sobre o tema da gamification, integrada na CHI 2013. Tópicos principais: Postmortems, lessons learned, recurrent challenges and issues encountered in the design of gameful systems; Design models, principles, methods, tools, and evaluation methods adapted from interaction and game design; General and domain-specific constraints, opportunities, facilitating and success-critical conditions of gamification.



CSEDU 2013, the International Conference on Computer Supported Education:
call for papers deadline - Regular Paper Submission: December 14, 2012 (extended); Workshop Paper Submission: January 24, 2013; Position Paper Submission: January 28, 2013; Special Session Paper Submission: February 27, 2013

CSEDU 2013, the International Conference on Computer Supported Education, aims at becoming a yearly meeting place for presenting and discussing new educational environments, best practices and case studies on innovative technology-based learning strategies, institutional policies on computer supported education including open and distance education, using computers. In particular, the Web is currently a preferred medium for distance learning and the learning practice in this context is usually referred to as e-learning. CSEDU 2013 is expected to give an overview of the state of the art as well as upcoming trends, and to promote discussion about the pedagogical potential of new learning and educational technologies in the academic and corporate world.




A CISTI é um evento técnico-científico anual, que visa a apresentação e a discussão de conhecimentos, novas perspectivas, experiências e inovações no domínio dos sistemas e tecnologias de informação. Um dos temas da conferências são as Tecnologias da Informação na Educação:
Digital Divide; e-Learning Methods and Case Studies; Mobile and Pervasive Technologies; Digital Games; Multi-user Virtual Environments; Informal Learning; New Classroom Technologies (PDAs, Interactive Witheboards, etc.); Personal Learning Environments; Visual Media (Videoconference; Digital Photography); e-Portfolios and Social Software (Wikis, Blogs, Podcasting, etc.).



Thursday, November 15, 2012

Workshop "Videojogos na Sala de Aula: O Processo de Ensino por Gamification"

Workshop "Videojogos na Sala de Aula: O Processo de Ensino por Gamification" a ter lugar no dia 17 de novembro no Instituto Superior de Engenharia do Porto (ISEP):

O orador convidado é Paulo Gomes, director criativo e produtor na Bigmoon Studios. A workshop integra-se no ciclo "Tecnologia e Informática Aplicadas à Educação". As outras workshops agendadas são:
  • Integração de dispositivos móveis nas práticas educacionais | 24 novembro de 2012
  • Tratamento de imagem digital | 1 de dezembro de 2012
  • Moodle – plataforma de suporte ao ensino | 8 de dezembro de 2012
  • EduGraal - broadcast da aula em tempo real | 15 de dezembro de 2012