Friday, November 22, 2013

Paper in the Special Issue of eLearning Papers on PLE

I have a new paper on my proposal for a gamification framework. It was published on november, 19, in the Special Issue of eLearning Papers on Personal Learning Environments (issue nº 35). The paper is co-authored with Rebeca Redondo (University of Vigo), Ana Vilas (University of Vigo) and Ademar Aguiar (University of Porto).

The paper, A gamification framework to improve participation in social learning environments, describes a gamification framework applied to the integration of game elements in Social Learning Environments. The framework is being applied in, a Social Learning Environment for K6.
This paper presents a gamification framework applied to the integration of game elements in Social Learning Environments. The framework is being applied to a K6 Social Learning Environment leading to a gamified system. With this gamified system it is expected to achieve a raise in the motivation to use the platform with students becoming more loyal users. It is also expected that they will be deeper involved and engaged in educational activities supported by the environment. The proposed gamification framework includes architecture for a gamified system and a guide to help the development of gamified activities.

See also this post - PLE and Smart Cities - from Ilona Buchem, one of the guest editors of this special issue of eLearning Papers.

Tuesday, November 12, 2013

Poster at the Workshop on Monitoring PhD Student Progress

Poster presented at the Workshop on Monitoring PhD Student Progress, November 8th, 2013. The workshop took place in the University of Vigo, Spain and it was organised by the PhD Programme Doc_TIC together with other programmes.  

One of the workshop's activities was the presentation of the on-going thesis work by the PhD students of the organising programmes, with a poster or in an oral session. This was my contribution:

Monday, November 11, 2013

Eden 2014 Annual Conference

The Eden 2014 Annual Conference will take place in Zagreb from 10 to 13 June. 

"Workplace-based training supported by ICT tools is part of the solution to reduce skill shortages and mismatches. E-learning has become a dominant delivery method in learning settings at work across various sectors and a wide range of company sizes. Its advantages may be many, including flexibility, cost and time savings, and new work habits and improved working climate. ICT-enhanced learning may improve organisational performance and lead to increased staff commitment and the generation of new ideas."

The 2013 Annual Conference Proceedings are available at the EDEN website.

Important Dates:
  • Paper Submission: 31 January 2014
  • Registration Open: mid-February 2014
  • Notification of Authors: 28 March 2014

Thursday, November 07, 2013

EJML 2014

O 2º Encontro sobre Jogos e Mobile-Learning vai ter lugar na na Universidade de Coimbra a 9 de maio de 2014.

Entre outros temas, os jogos e a sua aplicação no ensino, serão abordados no encontro. Destacam-se os Serious Games e a Gamification.

Tema - Jogos e aprendizagem
  • Jogos e m-Learning

  • Serious games

  • Experiências com jogos em contexto educativo

  • Os jogos e as redes sociais
  • Gamification
Apesar do encontro contar com oradores estrangeiros, estranha-se que o website do evento (que é muito básico) esteja apenas redigido em português. Fica a sugestão de um website, pelo menos também em inglês.

Datas importantes:

Até 31 de janeiro de 2014
▪ Submissão das comunicações e posters (texto completo)

28 de fevereiro de 2014
▪ Notificação aos autores do resultado da avaliação

Até 15 de março de 2014
▪ Envio da versão final da comunicação e poster
▪ Inscrição e pagamento dos autores da comunicação

Wednesday, November 06, 2013


The International Congress on Education, Innovation and Learning Technologies, will be held in Barcelona, from 23 to 25 July 2014.

This congress is organized by Professors from the C3i/Polytechnic Institute of Portalegre (Portugal) and the Extremadura University (Spain).

Scientific Areas:
  • Education;
  • Innovation and Learning Technologies;
  • Engineering Education.
Important Dates:
  • Abstracts sending: February 6th 2014;
  • Acceptance notification: February 21st 2014;
  • Complete Communications sending: April 8th 2014.

Tuesday, November 05, 2013

A New Karl Kapp's Gamification Book

Another gamification book, authored by Karl Kapp will be available by mid November: The Gamification of Learning and Instruction Fieldbook: Ideas into Practice. It follows the other Kapp's book on gamification, published in 2012: The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education (see this post).

Following Karl Kapp's earlier book The Gamification of Learning and Instruction, this Fieldbook provides a step-by-step approach to implementing the concepts from the Gamification book with examples, tips, tricks, and worksheets to help a learning professional or faculty member put the ideas into practice. The Online Workbook, designed largely for students using the original book as a textbook, includes quizzes, worksheets and fill-in-the-blank areas that will help a student to better understand the ideas, concepts and elements of incorporating gamification into learning.

Is is allready possible to preorder the book at Amazon (paperback). Kindle edition is available.